Anderson
Game Developer & Software Engineer
About Me
I am a Game Developer and Researcher with experience in desktop and virtual reality (VR) projects. Trained as an IT Technician at FAETEC, I have been working with Unreal Engine and Unity 3D, creating games, simulators, interactive applications, and systems for devices such as the Meta Quest 2 and 3. I also participate in academic research involving web technologies, using React, Python, and Java.
During my undergraduate studies, I served as the Technology Director at a junior enterprise, leading the Web and Mobile Development departments. This role provided me with hands-on experience in technical leadership, team organization, and project workflow management, while I also continued to develop research activities.
Today, my focus is on game development and immersive experiences, especially using Unreal Engine. I am seeking new challenges where I can apply my programming skills, contribute to visually impactful projects, and collaborate with teams committed to creating high-quality experiences.
Professional Experience
Game Developer & Researcher
Development of games, interactive systems and 3D experiences for Desktop, VR and Web.
- Unity (C#): mechanics, systems, AI and 3D optimization for Desktop and VR
- 3D asset modeling and integration (Blender → Unity)
- Python AI integration with Unity and cloud services
- 360° virtual tours for WebGL using Supabase
- Web development with React, Next.js, Python, Java and WordPress
- Unity mentoring and workshops (2D/3D) with hands-on focus
Chief Technology Officer (CTO)
Technical coordination of Web and Mobile teams, contributing to the development and delivery of digital solutions.
- Technical leadership of development teams
- Planning and execution of Web and Mobile projects
- Selection and implementation of technologies and workflows
- Workshops and lectures on technology and security
Education
- Bachelor of Computer Science - UniCarioca - 2021-2026
- IT Technician - FAETEC - 2021
